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I've found a new engine to make my mmo in! It's called Pokengine, and it's AWESOME.
The engine is still in it's early stages, but it's progressing really rapidly!

I have been given permission to add Atlas (my region) and it's pokemon to it, so it's getting serious!
I've already started adding things to it, starting with my farm map!

I thought I should let you guys know, as I'll be using my dream dex for this (if that's allowed).
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:iconimp-oster:
IMP-Oster Featured By Owner Dec 28, 2012  Hobbyist General Artist
Looks great~! Glad you've got an engine to work with. xD I don't understand programming at all, so I'm assuming all is well thus far.
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:iconfox914:
fox914 Featured By Owner Dec 27, 2012
Ooooh this sounds great! And, conveniently, this news comes while I'm on break, where I'll have loads of extra time...heheh
Reply
:iconinvoluntary-twitch:
Involuntary-Twitch Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
the pokengine guys are really great, i'm glad to see you guys are working together! :D
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:iconmithrilis:
Mithrilis Featured By Owner Dec 27, 2012  Hobbyist
that are great news :) I am happy for you
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:icontentango:
TenTango Featured By Owner Dec 27, 2012
Go man, Go!
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
Yus thanks!
Reply
:iconpizzapotatonbacon:
PizzaPotatoNBacon Featured By Owner Dec 26, 2012  Student General Artist
Sweet!
Tell me when i can play it.
OKAY?
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
I'll make sure to tell everyone!
Reply
:iconmasteryamvin:
MasterYamVin Featured By Owner Dec 26, 2012  Hobbyist Artist
Link of this game?
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:icondiamondsnake:
Diamondsnake Featured By Owner Dec 26, 2012  Hobbyist General Artist
Super duper awesome!
Reply
:iconsweatlovebeer:
SweatLoveBeer Featured By Owner Dec 26, 2012  Student General Artist
SO UBER GONNA PLAY IT IT'S LIKE A NEW POKEMON GAME COMING OUT EEEK
Reply
:iconzephleit:
zephleit Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
THIS. IS. AWESOME.
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
YESSSS
Reply
:iconaiydel:
aiydel Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
this looks AWESOME! how far is this from being completed?
also, is this like a whole new pokemon game you're creating? or is this an add-on to a previous game?
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
The engine is still missing quite a few things like pokemon storage, items, etc. So there's still a while to go yet.
I'm creating a whole new region with new pokemon.
Reply
:iconaiydel:
aiydel Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
sweet! this looks really fantastic, i'll keep my eyes open for more! :D
Reply
:iconfangofdrknss:
FangOfDrknss Featured By Owner Dec 26, 2012
Nice job on the find. Hope the new engine doesn't limit what you previously intended your game to have.
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
Dont think so, if anything it's a lot better and easier to do, been adding loads of maps today and doing the warps and npcs, something that was really hard to do before!
Reply
:iconmymarshlands:
MyMarshlands Featured By Owner Dec 26, 2012  Hobbyist General Artist
awesome! can you explain a bit more about this engine?
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:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
I'm not really much of a coder but it's similar to most engines I guess?
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:iconmymarshlands:
MyMarshlands Featured By Owner Dec 27, 2012  Hobbyist General Artist
lol the problem for me is that I never used/saw any engine :P
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:iconevilmad:
Evilmad Featured By Owner Dec 26, 2012  Hobbyist General Artist
Good to know that you finally found something to go further in the developpement of your MMO !
I want to play it even more than before, it's gonna be awesome !
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
Yes I'm so pleased. It's really easy to use too so I'm really enjoying it.
Reply
:iconbettylebon:
BettyLeBon Featured By Owner Dec 26, 2012  Professional Digital Artist
Aweeeesome K-chan I'll defiantly want to have a gander when it's further along :)
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
Yesss you can join anytime you want :D but there's not much to do at the moment so it's probably best to wait.
Reply
:iconbettylebon:
BettyLeBon Featured By Owner Dec 28, 2012  Professional Digital Artist
be sure to send me some links!
Reply
:iconluka-sj:
Luka-SJ Featured By Owner Dec 26, 2012  Hobbyist Interface Designer
I've been following PokeEngine for some time, and honestly, looks to be the best Pokemon MMO engine out there. I really like how it's laid out and how it functions. Great that you were able to use that for your MMO. I expect to see great things from you and the developers of PokeEngine. Good Luck!
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
Hey! Yeah I think so too honestly, they've been working on it for such a long time too that they really know what they're doing, plus it's not a group of 16 year olds doing it either. I hope to match your expectations!
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:iconbrasiopkmn:
BrasioPkmn Featured By Owner Dec 26, 2012  Hobbyist General Artist
Fantastic, congratulations! It seems to be a fascinating project.
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
Thanks! The way they've built it is really clever.
Reply
:iconbrasiopkmn:
BrasioPkmn Featured By Owner Dec 26, 2012  Hobbyist General Artist
Yeah, I can't wait. :D
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:iconldopeboyl:
lDopeboyl Featured By Owner Dec 26, 2012
neaaaaaaat ~!
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
Yup! :d
Reply
:iconldopeboyl:
lDopeboyl Featured By Owner Dec 26, 2012
:DDDDDDDDDDDDDDDDDDDDDDDD

looking forwart to it ^^ ~
Reply
:iconattackvii:
AttackVII Featured By Owner Dec 26, 2012  Student General Artist
This is my whole life, when will it be done!?
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
Well it's being worked on at the moment, so it's playable. I don't know when it will be fully completed.
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:iconattackvii:
AttackVII Featured By Owner Dec 26, 2012  Student General Artist
Alright.
Reply
:iconsaiph-charon:
Saiph-Charon Featured By Owner Dec 26, 2012  Hobbyist General Artist
O:

so if its gonna be mmo, will it have a "starting town" and 8 gyms by order with E4 at the end? Or how are you gonna make the structure of the game?
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:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
There's gonna be a few differences. You start in a city, and I plan on doing a gym for every type.
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:iconsaiph-charon:
Saiph-Charon Featured By Owner Dec 26, 2012  Hobbyist General Artist
Ah.. so everyone gets the same starters to choose I guess.
but the gyms levels?

Ive never thought seriously about a mmo pokemon game, so Im having all sorts of ideas right now and wondering if ya already got far with figuring it out, or staying pretty much true to normal games.
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:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
well originally there were 5 starters of each type to choose, so 5 water, 5 grass, 5 fire (meaning 15 starters to choose from). But I think I might do less this time cos that's a lot of pokemon...

Man shoot me any ideas! I've got a bunch of ideas already but I'll always appreciate more.
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:iconsaiph-charon:
Saiph-Charon Featured By Owner Dec 26, 2012  Hobbyist General Artist
oh and as far as several sets of starters go.. since its no conventional linear pokemon game, no need to make all of those grass/fire/water.

There could be for example 3 different starting towns ala
Basic: Grass/Fire/Water
Advanced I (strategy): Fighting/Psychic/Dark
Advanced II (species): Bug/Rock/Ghost

while all still following the starter standards in terms of quality likable 3 stage designs, useful stats, ~16/36 lvl evos and so on.
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:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
Dunno...I was never a very big fan of the other triangles, I quite like grass/fire/water. Could be something for the future though.
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:iconsaiph-charon:
Saiph-Charon Featured By Owner Dec 27, 2012  Hobbyist General Artist
I am neither.. but a game with 5 fire starters would mean 70% of the fire pokemon are a starter or something similar, while the rest of the types have to rely on casual pokemon and only get something awesome if they have luck, if you see what I mean.

Such a thing could be done as gift in later part of the game too btw. Like the Hitmon choice halfway through gen I games, except it would have different techniques than merely two Fighters to choose from, or exotic powerful 3 stage pokes of different kinds of creatures...or some other themes :D
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:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
I see what you mean. I think It'll be okay. Have you seen my current list? [link]

About halfway down there's a few different fire types which aren't really casual. And these won't be all I have in the game anyway. I'll make sure not to neglect the fire type!
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(1 Reply)
:iconsaiph-charon:
Saiph-Charon Featured By Owner Dec 26, 2012  Hobbyist General Artist
Id make the E4 (or whatever the endgame-location would be) in the center of a huge map, then scatter gyms around it and many interconnected routes, with several different starting towns in different corners.
Something like this, lol

But since several sets of starters would mean a huge dex of 400+ or so, it would then make sense to do the thing by parts. first one starting town and merely enough places for 8 gyms and endgame area, then other parts and starting towns added later one by one.

So one corner would perhaps have bigger focus on surfing areas, therefore youd get surf early there, whereas quite late if starting elsewhere, or not needed at all.

The gym lvl issue I was thinking could be solved by each gym having 8 levels. Upon entering, your number of obtained badges would determine what level it becomes for you.


Also, since you could battle other people all the time, 50% of times youd lose, meaning thrown to pkmn center aint that fun, since youre not mostly winning like the normal games.
Id make battles allow only one less than the players have on them.
A convenient key item would be a portable PC box.
Which is basically a single box that can be accessed anywhere, with the drawback of not healing anything.

Talking of losing battles.. there should be at least some reward even for lost battles, because one person always gaining nothing in a battle would be too extreme for a mmo where imbalanced fights are the norm lol
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
I think like you said I'm just gonna start with a few maps and towns and just go on from there. I'm not gonna plan out a big region map (nice picture by the way!) I'll just see how it grows.

It basically starts in one central city location and then you are free to go whatever way you want - North, South, East or West. Obviously in some directions there will be oceans that you can't cross yet, and some areas will contain tougher pokemon so people might want to go other ways instead.

We haven't worked out player vs player yet, but personally I think it would be better if you don't get any exp or money from those battles. It should be just for the fun of fighting someone else.
Reply
:iconstarry-seas:
starry-seas Featured By Owner Dec 26, 2012  Student General Artist
AHHHHHH so awesome 8D <3
Reply
:iconkyle-dove:
Kyle-Dove Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
I knowwww
Reply
:iconstarry-seas:
starry-seas Featured By Owner Dec 26, 2012  Student General Artist
Woooooooooooo : D
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December 26, 2012
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